CARLA
Classes | Macros | Enumerations
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h File Reference
#include <compiler/disable-ue4-macros.h>
#include <carla/rpc/ActorAttributeType.h>
#include <compiler/enable-ue4-macros.h>
#include "ActorAttribute.generated.h"
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Classes

struct  FActorAttribute
 An actor attribute, may be an intrinsic (non-modifiable) attribute of the actor or an user-defined actor variation. More...
 
struct  FActorVariation
 Definition of an actor variation. More...
 

Macros

#define CARLA_ENUM_FROM_RPC(e)   static_cast<uint8>(carla::rpc::ActorAttributeType:: e)
 

Enumerations

enum  EActorAttributeType : uint8 {
  EActorAttributeType::Null = 0, EActorAttributeType::Bool = CARLA_ENUM_FROM_RPC(Bool) UMETA(DisplayName = "Bool"), EActorAttributeType::Int = CARLA_ENUM_FROM_RPC(Int) UMETA(DisplayName = "Integer"), EActorAttributeType::Float = CARLA_ENUM_FROM_RPC(Float) UMETA(DisplayName = "Float"),
  EActorAttributeType::String = CARLA_ENUM_FROM_RPC(String) UMETA(DisplayName = "String"), EActorAttributeType::RGBColor = CARLA_ENUM_FROM_RPC(RGBColor) UMETA(DisplayName = "RGB Color (comma separated)"), EActorAttributeType::UMETA =(Hidden), EActorAttributeType::UMETA =(Hidden)
}
 List of valid types for actor attributes. More...
 

Macro Definition Documentation

◆ CARLA_ENUM_FROM_RPC

#define CARLA_ENUM_FROM_RPC (   e)    static_cast<uint8>(carla::rpc::ActorAttributeType:: e)

Enumeration Type Documentation

◆ EActorAttributeType

enum EActorAttributeType : uint8
strong

List of valid types for actor attributes.

Enumerator
Null 
Bool 
Int 
Float 
String 
RGBColor 
UMETA 
UMETA 

Definition at line 19 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h.