This is the complete list of members for UObjectRegister, including all inherited members.
| EnableActor(FEnvironmentObject &EnvironmentObject, bool Enable) | UObjectRegister | private |
| EnableEnvironmentObject(FEnvironmentObject &EnvironmentObject, bool Enable) | UObjectRegister | private |
| EnableEnvironmentObjects(const TSet< uint64 > &EnvObjectIds, bool Enable) | UObjectRegister | |
| EnableISMComp(FEnvironmentObject &EnvironmentObject, bool Enable) | UObjectRegister | private |
| EnableTrafficLight(FEnvironmentObject &EnvironmentObject, bool Enable) | UObjectRegister | private |
| EnvironmentObjects | UObjectRegister | private |
| FoliageActorInstanceCount | UObjectRegister | private |
| GetEnvironmentObjects(uint8 InTagQueried=0xFF) const | UObjectRegister | |
| ObjectIdToComp | UObjectRegister | private |
| RegisterCharacter(ACharacter *Character) | UObjectRegister | private |
| RegisterEnvironmentObject(AActor *Actor, FBoundingBox &BoundingBox, EnvironmentObjectType Type, uint8 Tag) | UObjectRegister | private |
| RegisterISMComponents(AActor *Actor) | UObjectRegister | private |
| RegisterObjects(TArray< AActor *> Actors) | UObjectRegister | |
| RegisterSKMComponents(AActor *Actor) | UObjectRegister | private |
| RegisterSMComponents(AActor *Actor) | UObjectRegister | private |
| RegisterTrafficLight(ATrafficLightBase *TrafficLight) | UObjectRegister | private |
| RegisterVehicle(ACarlaWheeledVehicle *Vehicle) | UObjectRegister | private |
| UObjectRegister() | UObjectRegister | inline |
| ~UObjectRegister() | UObjectRegister | inline |
1.8.13