#include <VegetationManager.h>
Public Attributes | |
FFoliageBlueprint | BP |
std::shared_ptr< FTileMeshComponent > | TileMeshComponent |
TArray< TPair< FTransform, int32 > > | TransformIndex |
Definition at line 80 of file VegetationManager.h.
FFoliageBlueprint FElementsToSpawn::BP |
Definition at line 84 of file VegetationManager.h.
std::shared_ptr<FTileMeshComponent> FElementsToSpawn::TileMeshComponent |
Definition at line 83 of file VegetationManager.h.
Referenced by AVegetationManager::GetElementsToSpawn().
TArray<TPair<FTransform, int32> > FElementsToSpawn::TransformIndex |
Definition at line 85 of file VegetationManager.h.