ACarlaWheeledVehicle(const FObjectInitializer &ObjectInitializer) | ACarlaWheeledVehicle | |
AckermannController | ACarlaWheeledVehicle | private |
ActivateVelocityControl(const FVector &Velocity) | ACarlaWheeledVehicle | |
AddReferenceToManager() | ACarlaWheeledVehicle | private |
AdjustVehicleBounds() | ACarlaWheeledVehicle | protected |
ApplyAckermannControllerSettings(const FAckermannControllerSettings &AckermannControllerSettings) | ACarlaWheeledVehicle | inline |
ApplyRolloverBehavior() | ACarlaWheeledVehicle | private |
ApplyVehicleAckermannControl(const FVehicleAckermannControl &AckermannControl, EVehicleInputPriority Priority) | ACarlaWheeledVehicle | inline |
ApplyVehicleControl(const FVehicleControl &Control, EVehicleInputPriority Priority) | ACarlaWheeledVehicle | inline |
ApplyVehiclePhysicsControl(const FVehiclePhysicsControl &PhysicsControl) | ACarlaWheeledVehicle | |
bAckermannControlActive | ACarlaWheeledVehicle | private |
BaseMovementComponent | ACarlaWheeledVehicle | private |
BeginPlay() override | ACarlaWheeledVehicle | protectedvirtual |
bIsNWVehicle | ACarlaWheeledVehicle | |
bPhysicsEnabled | ACarlaWheeledVehicle | private |
CarSimOriginOffset | ACarlaWheeledVehicle | |
CheckRollover(const float roll, const std::pair< float, float > threshold_roll) | ACarlaWheeledVehicle | private |
CloseDoor(const EVehicleDoor DoorIdx) | ACarlaWheeledVehicle | |
CloseDoorPhys(const EVehicleDoor DoorIdx) | ACarlaWheeledVehicle | |
CollisionDisableConstraints | ACarlaWheeledVehicle | private |
ConstraintComponentNames | ACarlaWheeledVehicle | protected |
ConstraintDoor | ACarlaWheeledVehicle | private |
ConstraintsComponents | ACarlaWheeledVehicle | private |
Control | ACarlaWheeledVehicle | |
DeactivateVelocityControl() | ACarlaWheeledVehicle | |
DetectionSize | ACarlaWheeledVehicle | |
DoorComponentsTransform | ACarlaWheeledVehicle | private |
DoorOpenStrength | ACarlaWheeledVehicle | protected |
DrawFoliageBoundingBox() const | ACarlaWheeledVehicle | |
EndPlay(const EEndPlayReason::Type EndPlayReason) | ACarlaWheeledVehicle | protectedvirtual |
FailureState | ACarlaWheeledVehicle | private |
FlushVehicleControl() | ACarlaWheeledVehicle | |
FoliageBoundingBox | ACarlaWheeledVehicle | |
GetAckermannControllerSettings() const | ACarlaWheeledVehicle | inline |
GetAIVehicleState() const | ACarlaWheeledVehicle | inline |
GetBoxSphereBounds() const | ACarlaWheeledVehicle | |
GetCarlaMovementComponent() const | ACarlaWheeledVehicle | inline |
GetDetectionBox() const | ACarlaWheeledVehicle | |
GetDetectionSize() const | ACarlaWheeledVehicle | |
GetFailureState() const | ACarlaWheeledVehicle | |
GetFoliageInstancesCloseToVehicle(const UInstancedStaticMeshComponent *Component) const | ACarlaWheeledVehicle | |
GetMaximumSteerAngle() const | ACarlaWheeledVehicle | |
GetPhysicsConstraintAngle(UPhysicsConstraintComponent *Component) | ACarlaWheeledVehicle | static |
GetRotationAnim() const | ACarlaWheeledVehicle | inline |
GetSpeedAnim() const | ACarlaWheeledVehicle | inline |
GetVehicleAckermannControl() const | ACarlaWheeledVehicle | inline |
GetVehicleBoundingBox() const | ACarlaWheeledVehicle | inline |
GetVehicleBoundingBoxExtent() const | ACarlaWheeledVehicle | |
GetVehicleBoundingBoxTransform() const | ACarlaWheeledVehicle | |
GetVehicleControl() const | ACarlaWheeledVehicle | inline |
GetVehicleCurrentGear() const | ACarlaWheeledVehicle | |
GetVehicleForwardSpeed() const | ACarlaWheeledVehicle | |
GetVehicleLightState() const | ACarlaWheeledVehicle | |
GetVehicleOrientation() const | ACarlaWheeledVehicle | |
GetVehiclePhysicsControl() const | ACarlaWheeledVehicle | |
GetVehicleTransform() const | ACarlaWheeledVehicle | inline |
GetVelocity() const override | ACarlaWheeledVehicle | virtual |
GetWheelsFrictionScale() | ACarlaWheeledVehicle | |
GetWheelSteerAngle(EVehicleWheelLocation WheelLocation) | ACarlaWheeledVehicle | |
HoldHandbrake() | ACarlaWheeledVehicle | inline |
InputControl | ACarlaWheeledVehicle | private |
IsAckermannControlActive() const | ACarlaWheeledVehicle | inline |
IsInVehicleRange(const FVector &Location) const | ACarlaWheeledVehicle | |
IsTwoWheeledVehicle() | ACarlaWheeledVehicle | |
IsTwoWheeledVehicle_Implementation() | ACarlaWheeledVehicle | inlinevirtual |
LastAppliedAckermannControl | ACarlaWheeledVehicle | private |
LastAppliedControl | ACarlaWheeledVehicle | private |
LastPhysicsControl | ACarlaWheeledVehicle | private |
LightState | ACarlaWheeledVehicle | |
OpenDoor(const EVehicleDoor DoorIdx) | ACarlaWheeledVehicle | |
OpenDoorPhys(const EVehicleDoor DoorIdx) | ACarlaWheeledVehicle | |
Priority | ACarlaWheeledVehicle | |
RefreshLightState(const FVehicleLightState &VehicleLightState) | ACarlaWheeledVehicle | protected |
ReleaseHandbrake() | ACarlaWheeledVehicle | inline |
RemoveReferenceToManager() | ACarlaWheeledVehicle | private |
ResetConstraints() | ACarlaWheeledVehicle | protected |
RestoreVehiclePhysicsControl() | ACarlaWheeledVehicle | |
RolloverBehaviorForce | ACarlaWheeledVehicle | private |
RolloverBehaviorTracker | ACarlaWheeledVehicle | private |
RolloverFlagTime | ACarlaWheeledVehicle | private |
RotationAnim | ACarlaWheeledVehicle | |
SetAIVehicleState(ECarlaWheeledVehicleState InState) | ACarlaWheeledVehicle | inline |
SetBrakeInput(float Value) | ACarlaWheeledVehicle | |
SetCarlaMovementComponent(UBaseCarlaMovementComponent *MoementComponent) | ACarlaWheeledVehicle | |
SetFailureState(const carla::rpc::VehicleFailureState &FailureState) | ACarlaWheeledVehicle | |
SetHandbrakeInput(bool Value) | ACarlaWheeledVehicle | |
SetPhysicsConstraintAngle(UPhysicsConstraintComponent *Component, const FRotator &NewAngle) | ACarlaWheeledVehicle | static |
SetReverse(bool Value) | ACarlaWheeledVehicle | |
SetRolloverFlag() | ACarlaWheeledVehicle | |
SetRotationAnim(float Rotation) | ACarlaWheeledVehicle | inline |
SetSimulatePhysics(bool enabled) | ACarlaWheeledVehicle | |
SetSpeedAnim(float Speed) | ACarlaWheeledVehicle | inline |
SetSteeringInput(float Value) | ACarlaWheeledVehicle | |
SetThrottleInput(float Value) | ACarlaWheeledVehicle | |
SetVehicleLightState(const FVehicleLightState &LightState) | ACarlaWheeledVehicle | |
SetWheelCollision(UWheeledVehicleMovementComponent4W *Vehicle4W, const FVehiclePhysicsControl &PhysicsControl) | ACarlaWheeledVehicle | |
SetWheelCollisionNW(UWheeledVehicleMovementComponentNW *VehicleNW, const FVehiclePhysicsControl &PhysicsControl) | ACarlaWheeledVehicle | |
SetWheelsFrictionScale(TArray< float > &WheelsFrictionScale) | ACarlaWheeledVehicle | |
SetWheelSteerDirection(EVehicleWheelLocation WheelLocation, float AngleInDeg) | ACarlaWheeledVehicle | |
ShowDebugTelemetry(bool Enabled) | ACarlaWheeledVehicle | |
SpeedAnim | ACarlaWheeledVehicle | |
State | ACarlaWheeledVehicle | private |
TimerHandler | ACarlaWheeledVehicle | private |
ToggleReverse() | ACarlaWheeledVehicle | inline |
UpdateDetectionBox() | ACarlaWheeledVehicle | |
VehicleBounds | ACarlaWheeledVehicle | |
VelocityControl | ACarlaWheeledVehicle | private |
~ACarlaWheeledVehicle() | ACarlaWheeledVehicle | |