This is the complete list of members for vec3f, including all inherited members.
angle(const vec3f &v) | vec3f | inline |
angle2(const vec3f &v, const vec3f &w) | vec3f | inline |
clamp(double min, double max) | vec3f | inline |
cross(const vec3f &a, const vec3f &b) | vec3f | inline |
dot(const vec3f &a) const | vec3f | inline |
frac() | vec3f | inline |
integer() | vec3f | inline |
invert() | vec3f | inline |
length() const | vec3f | inline |
normalize(double desired_length=1) | vec3f | inline |
normalize(vec3f a) | vec3f | static |
operator*(const double a) const | vec3f | inline |
operator*(const vec3f a) const | vec3f | inline |
operator+(const vec3f &a) const | vec3f | inline |
operator+=(const vec3f &a) const | vec3f | inline |
operator-(const vec3f &a) const | vec3f | inline |
operator/(const vec3f a) const | vec3f | inline |
operator/(const double a) const | vec3f | inline |
operator=(const vector3 a) | vec3f | inline |
operator=(const vec3f a) | vec3f | inline |
random() | vec3f | static |
random01_fxyz() | vec3f | inline |
random_double() | vec3f | static |
random_double_01(double a) | vec3f | inline |
random_init() | vec3f | static |
random_number | vec3f | static |
rot_x(double a) | vec3f | inline |
rot_y(double a) | vec3f | inline |
rot_z(double a) | vec3f | inline |
v3() const | vec3f | inline |
vec3f(void) | vec3f | inline |
vec3f(vector3 a) | vec3f | inline |
vec3f(const double X, const double Y, const double Z) | vec3f | inline |
x | vec3f | |
y | vec3f | |
z | vec3f |