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CARLA
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#include <LightDefaultsJsonUtils.h>
Public Attributes | |
| FLinearColor | Color = FLinearColor::White |
| float | EmissiveIntensity = 0.0f |
| float | Intensity = 0.0f |
Definition at line 22 of file LightDefaultsJsonUtils.h.
| FLinearColor FLightAssetDefault::Color = FLinearColor::White |
Definition at line 27 of file LightDefaultsJsonUtils.h.
Referenced by ULightDefaultsJsonUtils::ApplyLightDefaultToClassLive(), ULightDefaultsJsonUtils::ReapplyBuildingDefaultsToLevel(), ULightDefaultsJsonUtils::ScanLegacyBuildingsInLevel(), ULightDefaultsJsonUtils::ScanLightAssetsInLevel(), ULightDefaultsJsonUtils::ScanProceduralBuildingsInLevel(), and ULightDefaultsJsonUtils::ScanTrafficLightAssetsInLevel().
| float FLightAssetDefault::EmissiveIntensity = 0.0f |
Definition at line 33 of file LightDefaultsJsonUtils.h.
Referenced by ULightDefaultsJsonUtils::ApplyLightDefaultToClassLive(), ULightDefaultsJsonUtils::ReapplyBuildingDefaultsToLevel(), ULightDefaultsJsonUtils::ScanLegacyBuildingsInLevel(), ULightDefaultsJsonUtils::ScanLightAssetsInLevel(), ULightDefaultsJsonUtils::ScanProceduralBuildingsInLevel(), and ULightDefaultsJsonUtils::ScanTrafficLightAssetsInLevel().
| float FLightAssetDefault::Intensity = 0.0f |
Definition at line 30 of file LightDefaultsJsonUtils.h.
Referenced by ULightDefaultsJsonUtils::ApplyLightDefaultToClassLive(), ULightDefaultsJsonUtils::ReapplyBuildingDefaultsToLevel(), ULightDefaultsJsonUtils::ScanLegacyBuildingsInLevel(), ULightDefaultsJsonUtils::ScanLightAssetsInLevel(), ULightDefaultsJsonUtils::ScanProceduralBuildingsInLevel(), and ULightDefaultsJsonUtils::ScanTrafficLightAssetsInLevel().