This is the complete list of members for UCarlaSettingsDelegate, including all inherited members.
| AppliedLowPostResetQualityLevel | UCarlaSettingsDelegate | privatestatic |
| ApplyPerActorQualitySettings(UWorld *world, float light_fade_distance, bool cast_directional_shadows, bool hide_non_directional_lights, float draw_distance) const | UCarlaSettingsDelegate | private |
| ApplyQualityLevelPostRestart() | UCarlaSettingsDelegate | |
| ApplyQualityLevelPreRestart() | UCarlaSettingsDelegate | |
| CarlaSettings | UCarlaSettingsDelegate | private |
| CheckCarlaSettings(UWorld *world) | UCarlaSettingsDelegate | private |
| GetLocalWorld() | UCarlaSettingsDelegate | private |
| RegisterSpawnHandler(UWorld *World) | UCarlaSettingsDelegate | |
| Reset() | UCarlaSettingsDelegate | |
| SetActorComponentsDrawDistance(AActor *actor, float max_draw_distance) const | UCarlaSettingsDelegate | private |
| SetAllActorsDrawDistance(UWorld *world, float max_draw_distance) const | UCarlaSettingsDelegate | |
| SetAllLights(UWorld *world, float max_distance_fade, bool cast_shadows, bool hide_non_directional) const | UCarlaSettingsDelegate | private |
| SetAllRoads(UWorld *world, float max_draw_distance, const TArray< FStaticMaterial > &road_pieces_materials) const | UCarlaSettingsDelegate | private |
| SetPostProcessEffectsEnabled(UWorld *world, bool enabled) const | UCarlaSettingsDelegate | private |
| UCarlaSettingsDelegate() | UCarlaSettingsDelegate | |