| ALSM(AtomicActorSet ®istered_vehicles, BufferMap &buffer_map, TrackTraffic &track_traffic, std::vector< ActorId > &marked_for_removal, const Parameters ¶meters, const cc::World &world, const LocalMapPtr &local_map, SimulationState &simulation_state, LocalizationStage &localization_stage, CollisionStage &collision_stage, TrafficLightStage &traffic_light_stage, MotionPlanStage &motion_plan_stage, VehicleLightStage &vehicle_light_stage) | carla::traffic_manager::ALSM | |
| buffer_map | carla::traffic_manager::ALSM | private |
| collision_stage | carla::traffic_manager::ALSM | private |
| current_timestamp | carla::traffic_manager::ALSM | private |
| DestroyeddActors typedef | carla::traffic_manager::ALSM | private |
| elapsed_last_actor_destruction | carla::traffic_manager::ALSM | private |
| has_physics_enabled | carla::traffic_manager::ALSM | private |
| hero_actors | carla::traffic_manager::ALSM | private |
| IdentifyDestroyedActors(const ActorList &actor_list) | carla::traffic_manager::ALSM | private |
| IdentifyNewActors(const ActorList &actor_list) | carla::traffic_manager::ALSM | private |
| idle_time | carla::traffic_manager::ALSM | private |
| IdleInfo typedef | carla::traffic_manager::ALSM | private |
| IsVehicleStuck(const ActorId &actor_id) | carla::traffic_manager::ALSM | private |
| local_map | carla::traffic_manager::ALSM | private |
| localization_stage | carla::traffic_manager::ALSM | private |
| marked_for_removal | carla::traffic_manager::ALSM | private |
| motion_plan_stage | carla::traffic_manager::ALSM | private |
| parameters | carla::traffic_manager::ALSM | private |
| registered_vehicles | carla::traffic_manager::ALSM | private |
| RemoveActor(const ActorId actor_id, const bool registered_actor) | carla::traffic_manager::ALSM | |
| Reset() | carla::traffic_manager::ALSM | |
| simulation_state | carla::traffic_manager::ALSM | private |
| track_traffic | carla::traffic_manager::ALSM | private |
| traffic_light_stage | carla::traffic_manager::ALSM | private |
| unregistered_actors | carla::traffic_manager::ALSM | private |
| Update() | carla::traffic_manager::ALSM | |
| UpdateData(const bool hybrid_physics_mode, const Actor &vehicle, const bool hero_actor_present, const float physics_radius_square) | carla::traffic_manager::ALSM | private |
| UpdateIdleTime(std::pair< ActorId, double > &max_idle_time, const ActorId &actor_id) | carla::traffic_manager::ALSM | private |
| UpdateRegisteredActorsData(const bool hybrid_physics_mode, IdleInfo &max_idle_time) | carla::traffic_manager::ALSM | private |
| UpdateUnregisteredActorsData() | carla::traffic_manager::ALSM | private |
| vehicle_light_stage | carla::traffic_manager::ALSM | private |
| world | carla::traffic_manager::ALSM | private |