#include "Carla/ContentPacks/ContentPackManifest.h"
#include <util/ue-header-guard-begin.h>
#include "CoreMinimal.h"
#include "Subsystems/EngineSubsystem.h"
#include <util/ue-header-guard-end.h>
#include "ContentPackManager.generated.h"
Go to the source code of this file.
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| struct | FCarlaContentPack |
| | A content pack known to the manager (discovered or mounted explicitly). More...
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| class | UCarlaContentPackManager |
| | Mounts CARLA content packs (content-only Unreal plugins cooked as DLC against a base release, wrapped with a carla-pack.json manifest) into the running process, editor or cooked game alike. More...
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◆ DECLARE_MULTICAST_DELEGATE_OneParam()
| DECLARE_MULTICAST_DELEGATE_OneParam |
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FCarlaContentPackEvent |
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const FCarlaContentPack & |
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) |
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