#include "SceneCaptureSensor_WideAngleLens.h"
#include "Carla/Game/CarlaStatics.h"
#include "Carla/Actor/ActorBlueprintFunctionLibrary.h"
#include "Carla/Sensor/PostProcessConfig.h"
#include "Carla/Sensor/SceneCaptureSensor.h"
#include <util/ue-header-guard-begin.h>
#include "Engine/Engine.h"
#include "RenderGraphBuilder.h"
#include "RenderGraphUtils.h"
#include "HAL/IConsoleManager.h"
#include "Kismet/KismetSystemLibrary.h"
#include <util/ue-header-guard-end.h>
#include <cmath>
Go to the source code of this file.
◆ CVarWideAngleSensorDumpAllFrames()
| static TAutoConsoleVariable< int32 > CVarWideAngleSensorDumpAllFrames |
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TEXT("Carla.WideAngleLens.DumpAllFrames") |
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TEXT("1: Enabled\n") |
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◆ CVarWideAngleSensorDumpAllFramesCubemap()
| static TAutoConsoleVariable< int32 > CVarWideAngleSensorDumpAllFramesCubemap |
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TEXT("Carla.WideAngleLens.DumpAllFrames.Cubemap") |
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TEXT("1: Enabled\n") |
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◆ CVarWideAngleSensorDumpAllFramesPath()
| static TAutoConsoleVariable< FString > CVarWideAngleSensorDumpAllFramesPath |
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TEXT("Carla.WideAngleLens.DumpAllFramesPath") |
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TEXT("") |
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TEXT("Sets the destination path when saving frames via \"Carla.WideAngleLens.DumpAllFrames\".\n") |
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◆ CVarWideAngleSensorSkipVFTR()
| static TAutoConsoleVariable< int32 > CVarWideAngleSensorSkipVFTR |
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TEXT("Carla.WideAngleLens.SkipVFTR") |
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TEXT("1: Enabled\n") |
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◆ DegToRad
| constexpr auto DegToRad = PI / 180.0F |
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◆ RadToDeg
| constexpr auto RadToDeg = 180.0F / PI |
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◆ WIDE_ANGLE_LENS_SENSOR_COUNTER
| auto WIDE_ANGLE_LENS_SENSOR_COUNTER = 0u |
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