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CARLA
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#include <util/ue-header-guard-begin.h>#include "CoreMinimal.h"#include "GameFramework/Actor.h"#include <util/ue-header-guard-end.h>#include "CarlaNavModifierBox.generated.h"Go to the source code of this file.
Classes | |
| class | ACarlaNavModifierBox |
| Oriented box that stamps a nav area class onto the navmesh polys it overlaps (crosswalks generated from the OpenDRIVE by the CarlaCrosswalkNav world-partition builder). More... | |