|
CARLA
|
#include "CoreMinimal.h"#include "GameFramework/Actor.h"#include "PCGSettings.h"#include "ProceduralFurnitureTool.generated.h"Go to the source code of this file.
Classes | |
| class | AProceduralFurnitureTool |
| Editor preview and persistent bake for validated TwinModel furniture plans. More... | |
| struct | FCarlaFurniturePoint |
| class | UPCGFurniturePlanSettings |
| Emits validated plan points with Mesh, SourceId, Provenance and stable seeds. More... | |