CARLA
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Unreal
CarlaUnreal
Plugins
Carla
Source
Carla
Actor
LevelActor
InstancedStaticMeshActor.cpp
Go to the documentation of this file.
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// Copyright (c) 2026 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "
Carla/Actor/LevelActor/InstancedStaticMeshActor.h
"
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#include <util/ue-header-guard-begin.h>
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#include "Components/HierarchicalInstancedStaticMeshComponent.h"
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#include <util/ue-header-guard-end.h>
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AInstancedStaticMeshActor::AInstancedStaticMeshActor
(
const
FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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PrimaryActorTick.bCanEverTick =
false
;
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InstancedStaticMeshComponent
= CreateDefaultSubobject<UHierarchicalInstancedStaticMeshComponent>(
"InstancedStaticMeshComponent"
);
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RootComponent =
InstancedStaticMeshComponent
;
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}
InstancedStaticMeshActor.h
AInstancedStaticMeshActor::InstancedStaticMeshComponent
UHierarchicalInstancedStaticMeshComponent * InstancedStaticMeshComponent
Definition
InstancedStaticMeshActor.h:33
AInstancedStaticMeshActor::AInstancedStaticMeshActor
AInstancedStaticMeshActor(const FObjectInitializer &ObjectInitializer)
Definition
InstancedStaticMeshActor.cpp:13
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