CARLA
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PixelReader.h File Reference
#include "Carla/Game/CarlaEngine.h"
#include "Carla/Sensor/RHIGPUReadbackPool.h"
#include <util/disable-ue4-macros.h>
#include <carla/Logging.h>
#include <carla/Buffer.h>
#include <carla/BufferView.h>
#include <carla/sensor/SensorRegistry.h>
#include <util/enable-ue4-macros.h>
#include <util/ue-header-guard-begin.h>
#include "CoreGlobals.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Runtime/ImageWriteQueue/Public/ImagePixelData.h"
#include "DataDrivenShaderPlatformInfo.h"
#include "RHIDefinitions.h"
#include <util/ue-header-guard-end.h>

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Classes

class  FPixelReader
 Utils for reading pixels from UTextureRenderTarget2D. More...