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CARLA
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#include "Carla/Game/CarlaEngine.h"#include "Carla/Sensor/RHIGPUReadbackPool.h"#include <util/disable-ue4-macros.h>#include <carla/Logging.h>#include <carla/Buffer.h>#include <carla/BufferView.h>#include <carla/sensor/SensorRegistry.h>#include <util/enable-ue4-macros.h>#include <util/ue-header-guard-begin.h>#include "CoreGlobals.h"#include "Engine/TextureRenderTarget2D.h"#include "Runtime/ImageWriteQueue/Public/ImagePixelData.h"#include "DataDrivenShaderPlatformInfo.h"#include "RHIDefinitions.h"#include <util/ue-header-guard-end.h>Go to the source code of this file.
Classes | |
| class | FPixelReader |
| Utils for reading pixels from UTextureRenderTarget2D. More... | |