#include "CoreGlobals.h"#include "Engine/TextureRenderTarget2D.h"#include "Runtime/ImageWriteQueue/Public/ImagePixelData.h"#include "Carla/Game/CarlaEngine.h"#include <compiler/disable-ue4-macros.h>#include <carla/Logging.h>#include <carla/Buffer.h>#include <carla/BufferView.h>#include <carla/sensor/SensorRegistry.h>#include <compiler/enable-ue4-macros.h>
Include dependency graph for PixelReader.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | FPixelReader |
| Utils for reading pixels from UTextureRenderTarget2D. More... | |
1.8.13