CARLA
Unreal
CarlaUE4
Plugins
Carla
Source
Carla
Sensor
UE4_Overridden
SceneCaptureComponent2D_CARLA.cpp
Go to the documentation of this file.
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// Copyright (c) 2022 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "
SceneCaptureComponent2D_CARLA.h
"
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USceneCaptureComponent2D_CARLA::USceneCaptureComponent2D_CARLA
(
const
FObjectInitializer& ObjectInitializer) :
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Super(ObjectInitializer)
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{
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}
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const
AActor
*
USceneCaptureComponent2D_CARLA::GetViewOwner
()
const
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{
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return
ViewActor
;
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}
USceneCaptureComponent2D_CARLA::ViewActor
const AActor * ViewActor
Definition:
SceneCaptureComponent2D_CARLA.h:23
USceneCaptureComponent2D_CARLA::GetViewOwner
virtual const AActor * GetViewOwner() const override
Definition:
SceneCaptureComponent2D_CARLA.cpp:16
AActor
SceneCaptureComponent2D_CARLA.h
USceneCaptureComponent2D_CARLA::USceneCaptureComponent2D_CARLA
USceneCaptureComponent2D_CARLA(const FObjectInitializer &=FObjectInitializer::Get())
Definition:
SceneCaptureComponent2D_CARLA.cpp:11
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