CARLA
Unreal
CarlaUE4
Plugins
Carla
Source
Carla
Sensor
UE4_Overridden
SceneCaptureComponent2D_CARLA.h
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// Copyright (c) 2022 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "CoreMinimal.h"
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#include "Components/SceneCaptureComponent2D.h"
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#include "SceneCaptureComponent2D_CARLA.generated.h"
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UCLASS(hidecategories=(Collision, Object, Physics, SceneComponent, Mobility))
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class CARLA_API
USceneCaptureComponent2D_CARLA
: public
USceneCaptureComponent2D
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{
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GENERATED_BODY()
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public
:
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USceneCaptureComponent2D_CARLA
(
const
FObjectInitializer& =
FObjectInitializer::Get
());
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const
AActor
*
ViewActor
;
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virtual
const
AActor
* GetViewOwner()
const override
;
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};
USceneCaptureComponent2D_CARLA::ViewActor
const AActor * ViewActor
Definition:
SceneCaptureComponent2D_CARLA.h:23
USceneCaptureComponent2D_CARLA
Definition:
SceneCaptureComponent2D_CARLA.h:16
USceneCaptureComponent2D
carla::client::detail::Get
static T Get(carla::rpc::Response< T > &response)
Definition:
client/detail/Client.cpp:36
AActor
Generated by
1.8.13