CARLA
Unreal
CarlaUE4
Plugins
Carla
Source
Carla
Recorder
CarlaRecorderKinematics.h
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// Copyright (c) 2020 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include <sstream>
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#include <vector>
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#pragma pack(push, 1)
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struct
CarlaRecorderKinematics
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{
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uint32_t
DatabaseId
;
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FVector
LinearVelocity
;
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FVector
AngularVelocity
;
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void
Read
(std::istream &InFile);
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void
Write
(std::ostream &OutFile);
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};
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#pragma pack(pop)
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class
CarlaRecorderActorsKinematics
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{
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public
:
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void
Add(
const
CarlaRecorderKinematics
&InObj);
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void
Clear(
void
);
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void
Write
(std::ostream &OutFile);
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private
:
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std::vector<CarlaRecorderKinematics>
Kinematics
;
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};
CarlaRecorderActorsKinematics
Definition:
CarlaRecorderKinematics.h:25
CarlaRecorderKinematics::DatabaseId
uint32_t DatabaseId
Definition:
CarlaRecorderKinematics.h:15
CarlaRecorderActorsKinematics::Kinematics
std::vector< CarlaRecorderKinematics > Kinematics
Definition:
CarlaRecorderKinematics.h:37
CarlaRecorderKinematics
Definition:
CarlaRecorderKinematics.h:13
CarlaRecorderKinematics::LinearVelocity
FVector LinearVelocity
Definition:
CarlaRecorderKinematics.h:16
CarlaRecorderKinematics::Write
void Write(std::ostream &OutFile)
Definition:
CarlaRecorderKinematics.cpp:11
CarlaRecorderKinematics::AngularVelocity
FVector AngularVelocity
Definition:
CarlaRecorderKinematics.h:17
CarlaRecorderKinematics::Read
void Read(std::istream &InFile)
Definition:
CarlaRecorderKinematics.cpp:18
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