#include "Engine/GameInstance.h"
#include "Carla/Game/CarlaEngine.h"
#include "Carla/Recorder/CarlaRecorder.h"
#include "Carla/Server/CarlaServer.h"
#include <compiler/disable-ue4-macros.h>
#include <carla/rpc/MapLayer.h>
#include <carla/rpc/OpendriveGenerationParameters.h>
#include <compiler/enable-ue4-macros.h>
#include "CarlaGameInstance.generated.h"
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Classes | |
class | UCarlaGameInstance |
The game instance contains elements that must be kept alive in between levels. More... | |