#include <TaggedComponent.h>
Inheritance diagram for FTaggedSkeletalMeshSceneProxy:
Collaboration diagram for FTaggedSkeletalMeshSceneProxy:Public Member Functions | |
| FTaggedSkeletalMeshSceneProxy (const USkinnedMeshComponent *Component, FSkeletalMeshRenderData *InSkeletalMeshRenderData, UMaterialInstance *MaterialInstance) | |
| virtual FPrimitiveViewRelevance | GetViewRelevance (const FSceneView *View) const override |
Private Attributes | |
| UMaterialInstance * | TaggedMaterialInstance |
Definition at line 59 of file TaggedComponent.h.
| FTaggedSkeletalMeshSceneProxy::FTaggedSkeletalMeshSceneProxy | ( | const USkinnedMeshComponent * | Component, |
| FSkeletalMeshRenderData * | InSkeletalMeshRenderData, | ||
| UMaterialInstance * | MaterialInstance | ||
| ) |
Definition at line 248 of file TaggedComponent.cpp.
References TaggedMaterialInstance.
|
overridevirtual |
Definition at line 263 of file TaggedComponent.cpp.
|
private |
Definition at line 67 of file TaggedComponent.h.
Referenced by FTaggedSkeletalMeshSceneProxy().
1.8.13