CARLA
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Util/NonCopyable.h
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1 #pragma once
2 
3 class NonCopyable {
4 public:
5 
6  NonCopyable() = default;
7 
8  NonCopyable(const NonCopyable &) = delete;
9 
10  void operator=(const NonCopyable &) = delete;
11 };
void operator=(const NonCopyable &)=delete
NonCopyable()=default