CARLA
Classes | Enumerations
TrafficSignBase.h File Reference
#include "GameFramework/Actor.h"
#include "TrafficSignBase.generated.h"
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Go to the source code of this file.

Classes

class  ATrafficSignBase
 

Enumerations

enum  ETrafficSignState : uint8 {
  ETrafficSignState::Null = 0, ETrafficSignState::UNKNOWN = 0u UMETA(DisplayName = "UNKNOWN"), ETrafficSignState::TrafficLightRed = 1u UMETA(DisplayName = "Traffic Light - Red"), ETrafficSignState::TrafficLightYellow = 2u UMETA(DisplayName = "Traffic Light - Yellow"),
  ETrafficSignState::TrafficLightGreen = 3u UMETA(DisplayName = "Traffic Light - Green"), ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 30"), ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 40"), ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 50"),
  ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 60"), ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 90"), ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 100"), ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 120"),
  ETrafficSignState::UMETA =(DisplayName = "Speed Limit - 130"), ETrafficSignState::UMETA =(DisplayName = "Stop Sign"), ETrafficSignState::UMETA =(DisplayName = "Yield Sign")
}
 

Enumeration Type Documentation

◆ ETrafficSignState

enum ETrafficSignState : uint8
strong
Enumerator
Null 
UNKNOWN 
TrafficLightRed 
TrafficLightYellow 
TrafficLightGreen 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 

Definition at line 16 of file TrafficSignBase.h.