CARLA
Unreal
CarlaUE4
Plugins
Carla
Source
Carla
Util
EmptyActor.h
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// Copyright (c) 2020 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "GameFramework/Pawn.h"
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#include "EmptyActor.generated.h"
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UCLASS()
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class CARLA_API
AEmptyActor
: public
APawn
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{
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GENERATED_BODY()
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public
:
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AEmptyActor
(
const
FObjectInitializer &ObjectInitializer);
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private
:
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UPROPERTY(Category=
"Empty Actor"
, VisibleAnywhere, BlueprintReadOnly, meta = (AllowPrivateAccess =
"true"
))
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USceneComponent* RootSceneComponent;
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};
AEmptyActor
Definition:
EmptyActor.h:13
APawn
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1.8.13