#include <compiler/disable-ue4-macros.h>
#include <carla/rpc/AttachmentType.h>
#include <compiler/enable-ue4-macros.h>
#include "Kismet/BlueprintFunctionLibrary.h"
#include "ActorAttacher.generated.h"
Go to the source code of this file.
Classes | |
class | UActorAttacher |
Macros | |
#define | CARLA_ENUM_FROM_RPC(e) static_cast<uint8>(carla::rpc::AttachmentType:: e) |
Enumerations | |
enum | EAttachmentType : uint8 { EAttachmentType::Null = 0, EAttachmentType::Rigid = CARLA_ENUM_FROM_RPC(Rigid) UMETA(DisplayName = "Rigid"), EAttachmentType::SpringArm = CARLA_ENUM_FROM_RPC(SpringArm) UMETA(DisplayName = "SpringArm"), EAttachmentType::SpringArmGhost = CARLA_ENUM_FROM_RPC(SpringArmGhost) UMETA(DisplayName = "SpringArmGhost"), EAttachmentType::UMETA =(Hidden), EAttachmentType::UMETA =(Hidden) } |
#define CARLA_ENUM_FROM_RPC | ( | e | ) | static_cast<uint8>(carla::rpc::AttachmentType:: e) |
Definition at line 17 of file ActorAttacher.h.
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strong |
Enumerator | |
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Null | |
Rigid | |
SpringArm | |
SpringArmGhost | |
UMETA | |
UMETA |
Definition at line 20 of file ActorAttacher.h.