#include <CustomTerrainPhysicsComponent.h>
Public Attributes | |
TArray< float > | HeightValues |
int | SizeX = 0 |
int | SizeY = 0 |
Definition at line 44 of file CustomTerrainPhysicsComponent.h.
TArray<float> UHeightMapDataAsset::HeightValues |
Definition at line 54 of file CustomTerrainPhysicsComponent.h.
Referenced by FHeightMapData::InitializeHeightmap(), and FSparseHighDetailMap::SaveMap().
int UHeightMapDataAsset::SizeX = 0 |
Definition at line 50 of file CustomTerrainPhysicsComponent.h.
Referenced by FHeightMapData::InitializeHeightmap(), and FSparseHighDetailMap::SaveMap().
int UHeightMapDataAsset::SizeY = 0 |
Definition at line 52 of file CustomTerrainPhysicsComponent.h.
Referenced by FHeightMapData::InitializeHeightmap(), and FSparseHighDetailMap::SaveMap().