CARLA
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Unreal
CarlaUnreal
Plugins
Carla
Source
Carla
Sensor
UE4_Overridden
SceneCaptureComponent_CARLA.h
Go to the documentation of this file.
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// Copyright (c) 2026 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include <util/ue-header-guard-begin.h>
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#include "CoreMinimal.h"
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#include "Components/SceneCaptureComponent.h"
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#include <util/ue-header-guard-end.h>
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#include "SceneCaptureComponent_CARLA.generated.h"
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UCLASS(hidecategories=(
Collision
, Object, Physics, SceneComponent, Mobility))
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class CARLA_API
USceneCaptureComponent_CARLA
: public
USceneCaptureComponent
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{
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GENERATED_BODY()
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public
:
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USceneCaptureComponent_CARLA
(
const
FObjectInitializer& = FObjectInitializer::Get());
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const
AActor
*
ViewActor
;
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virtual
const
AActor
* GetViewOwner()
const override
;
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};
CarlaRecorderPacketId::Collision
@ Collision
AActor
USceneCaptureComponent_CARLA
Definition
SceneCaptureComponent_CARLA.h:20
USceneCaptureComponent_CARLA::ViewActor
const AActor * ViewActor
Definition
SceneCaptureComponent_CARLA.h:26
USceneCaptureComponent
Generated by
1.9.8