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Public Member Functions | Public Attributes | List of all members
FMirroredAppearance Struct Reference

An actor's appearance, as a Multi-GPU primary last sent it. More...

#include <FrameData.h>

Public Member Functions

bool operator== (const FMirroredAppearance &Other) const
 

Public Attributes

bool bCollisions = true
 
bool bHidden = false
 
FVector Scale = FVector::OneVector
 

Detailed Description

An actor's appearance, as a Multi-GPU primary last sent it.

Definition at line 90 of file FrameData.h.

Member Function Documentation

◆ operator==()

bool FMirroredAppearance::operator== ( const FMirroredAppearance &  Other) const
inline

Definition at line 96 of file FrameData.h.

References bCollisions, bHidden, Other, and Scale.

Member Data Documentation

◆ bCollisions

bool FMirroredAppearance::bCollisions = true

Definition at line 92 of file FrameData.h.

Referenced by FFrameData::AddActorAppearance(), and operator==().

◆ bHidden

bool FMirroredAppearance::bHidden = false

Definition at line 93 of file FrameData.h.

Referenced by FFrameData::AddActorAppearance(), and operator==().

◆ Scale

FVector FMirroredAppearance::Scale = FVector::OneVector

Definition at line 94 of file FrameData.h.

Referenced by FFrameData::AddActorAppearance(), and operator==().


The documentation for this struct was generated from the following file: