CARLA
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FVehicleActorDefinition Struct Reference

A definition of a Vehicle Actor with all the variation and attributes. More...

#include <ActorDefinition.h>

+ Collaboration diagram for FVehicleActorDefinition:

Public Attributes

TArray< FColor > colors
 Colors represent the avaliable colors for each actor. More...
 
UStaticMesh * mesh
 Assign a static mesh into the actor. More...
 
FString Tags
 A list of comma-separated tags. More...
 

Detailed Description

A definition of a Vehicle Actor with all the variation and attributes.

Definition at line 52 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h.

Member Data Documentation

◆ colors

TArray<FColor> FVehicleActorDefinition::colors

Colors represent the avaliable colors for each actor.

Definition at line 66 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h.

◆ mesh

UStaticMesh* FVehicleActorDefinition::mesh

Assign a static mesh into the actor.

Definition at line 62 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h.

◆ Tags

FString FVehicleActorDefinition::Tags

A list of comma-separated tags.

Definition at line 58 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h.


The documentation for this struct was generated from the following file: