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CARLA
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#include "Carla/Sensor/SceneCaptureCamera_RayTracedLensDistance.h"#include "Carla.h"#include "Carla/Game/CarlaEngine.h"#include "Carla/Sensor/ImageUtil.h"#include "Carla/Sensor/RTLensEngineAdapter.h"#include "Actor/ActorBlueprintFunctionLibrary.h"#include <util/ue-header-guard-begin.h>#include "Components/SceneCaptureComponent2D.h"#include "Engine/TextureRenderTarget2D.h"#include <util/ue-header-guard-end.h>Go to the source code of this file.
Variables | |
| static constexpr int32 | GPathTracingLensAOVDistance = 1 |
| static constexpr float | GUnrealUnitsToMeters = 0.01f |
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staticconstexpr |
Definition at line 22 of file SceneCaptureCamera_RayTracedLensDistance.cpp.
Referenced by ASceneCaptureCamera_RayTracedLensDistance::ApplyDistanceAOVConfig().
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staticconstexpr |
Definition at line 25 of file SceneCaptureCamera_RayTracedLensDistance.cpp.
Referenced by ASceneCaptureCamera_RayTracedLensDistance::PostPhysTick().