14 #ifdef LIBCARLA_INCLUDED_FROM_UE4 18 #endif // LIBCARLA_INCLUDED_FROM_UE4 32 : bone_transforms(bone_transforms) {}
34 #ifdef LIBCARLA_INCLUDED_FROM_UE4 39 Control.
BoneTransforms.Add(ToFString(bone_transform.first), bone_transform.second);
44 #endif // LIBCARLA_INCLUDED_FROM_UE4
This file contains definitions of common data structures used in traffic manager. ...
std::vector< rpc::BoneTransformDataIn > bone_transforms
WalkerBoneControlIn(std::vector< rpc::BoneTransformDataIn > bone_transforms)
WalkerBoneControlIn()=default
TMap< FString, FTransform > BoneTransforms
MSGPACK_DEFINE_ARRAY(bone_transforms)