#include "GameFramework/Actor.h"#include "ProceduralFoliageVolume.h"#include "Components/InstancedStaticMeshComponent.h"#include "Materials/MaterialInstanceDynamic.h"#include "InstancedFoliageActor.h"#include "Containers/Array.h"#include "Containers/Map.h"#include "Carla/MapGen/LargeMapManager.h"#include "Carla/Vehicle/CarlaWheeledVehicle.h"#include <memory>#include "VegetationManager.generated.h"
Include dependency graph for VegetationManager.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | AVegetationManager |
| struct | FElementsToSpawn |
| struct | FFoliageBlueprint |
| struct | FPooledActor |
| struct | FTileData |
| struct | FTileMeshComponent |
1.8.13