CARLA
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Unreal
CarlaUnreal
Plugins
Carla
Source
Carla
Autoware
Game
AutowareWorldSettings.h
Go to the documentation of this file.
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// Copyright (c) 2026 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "
Carla/Autoware/Data/MgrsDataAsset.h
"
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#include <util/ue-header-guard-begin.h>
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#include "CoreMinimal.h"
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#include "GameFramework/WorldSettings.h"
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#include <util/ue-header-guard-end.h>
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#include "AutowareWorldSettings.generated.h"
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/// World settings holding the per-map MGRS data asset reference used by the
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/// Autoware flow (AutowareGameModeBase georeference + AutowareGnssSensor MGRS
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/// offset). Ported from tier4/autoware-support.
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UCLASS()
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class CARLA_API
AAutowareWorldSettings
: public
AWorldSettings
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{
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GENERATED_BODY()
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public
:
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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
"MGRS"
, meta = (DisplayName =
"Mgrs Data Asset"
))
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TSoftObjectPtr<
UMgrsDataAsset
> MgrsDataAssetSoftPtr;
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};
MgrsDataAsset.h
AAutowareWorldSettings
World settings holding the per-map MGRS data asset reference used by the Autoware flow (AutowareGameM...
Definition
AutowareWorldSettings.h:23
AWorldSettings
UMgrsDataAsset
Data Asset containing MGRS-related configuration for Autoware maps.
Definition
MgrsDataAsset.h:22
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