#include <CustomTerrainPhysicsComponent.h>
Collaboration diagram for FParticle:Public Attributes | |
| FDVector | Position |
| float | Radius = 0.02f |
| FVector | Velocity |
Definition at line 57 of file CustomTerrainPhysicsComponent.h.
| FDVector FParticle::Position |
Definition at line 59 of file CustomTerrainPhysicsComponent.h.
Referenced by FDenseTile::InitializeDataStructure(), and FSparseHighDetailMap::SaveMap().
| float FParticle::Radius = 0.02f |
Definition at line 61 of file CustomTerrainPhysicsComponent.h.
| FVector FParticle::Velocity |
Definition at line 60 of file CustomTerrainPhysicsComponent.h.
Referenced by FSparseHighDetailMap::SaveMap().
1.8.13