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EmptyActor.cpp
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1// Copyright (c) 2026 Computer Vision Center (CVC) at the Universitat Autonoma
2// de Barcelona (UAB).
3//
4// This work is licensed under the terms of the MIT license.
5// For a copy, see <https://opensource.org/licenses/MIT>.
6
7#include "EmptyActor.h"
8
9AEmptyActor::AEmptyActor(const FObjectInitializer &ObjectInitializer)
10 : Super(ObjectInitializer)
11{
12 PrimaryActorTick.bCanEverTick = false;
13 RootSceneComponent = CreateDefaultSubobject<USceneComponent>(TEXT("SceneRootComponent"));
14 RootComponent = RootSceneComponent;
15 RootComponent->SetMobility(EComponentMobility::Movable);
16}
AEmptyActor(const FObjectInitializer &ObjectInitializer)
Definition EmptyActor.cpp:9
TObjectPtr< USceneComponent > RootSceneComponent
Definition EmptyActor.h:22