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CARLA
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#include "Carla/Navigation/CarlaNavAreas.h"#include <util/ue-header-guard-begin.h>#include "CoreMinimal.h"#include "NavFilters/NavigationQueryFilter.h"#include <util/ue-header-guard-end.h>#include "CarlaWalkerNavFilters.generated.h"Go to the source code of this file.
Classes | |
| class | UCarlaWalkerCrosserNavFilter |
| Query filter for "crosser" walkers (drawn with probability pedestrians_cross_factor): road and crosswalk are traversable and keep the default costs of their area classes (crosswalk ~1.5x, road ~10x), so crossings happen at crosswalks unless the detour is unreasonable. More... | |
| class | UCarlaWalkerNavFilter |
| Query filter for walkers that must not cross roads (the default): road and crosswalk polys are excluded, so paths stay on sidewalks/terrain and random nav locations never land on the roadway. More... | |