#include <util/disable-ue4-macros.h>
#include <carla/rpc/LightState.h>
#include <util/enable-ue4-macros.h>
#include <util/ue-header-guard-begin.h>
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "UObject/ObjectKey.h"
#include <util/ue-header-guard-end.h>
#include <type_traits>
#include <utility>
#include "CarlaLight.generated.h"
Go to the source code of this file.
|
| enum class | ECarlaLightFlags : uint8 { Default = 0 UMETA(Hidden)
, Registered = 1 UMETA(Hidden)
, TurnedOn = 2
} |
| |
| enum class | ELightType : uint8 {
Null = 0
, Vehicle = CARLA_ENUM_FROM_RPC(Vehicle) UMETA(DisplayName = "Vehicle")
, Street = CARLA_ENUM_FROM_RPC(Street) UMETA(DisplayName = "Street")
, Building = CARLA_ENUM_FROM_RPC(Building) UMETA(DisplayName = "Building")
,
Other = CARLA_ENUM_FROM_RPC(Other) UMETA(DisplayName = "Other")
} |
| |
◆ CARLA_ENUM_FROM_RPC
| #define CARLA_ENUM_FROM_RPC |
( |
|
e | ) |
static_cast<uint8>(carla::rpc::LightState::LightGroup:: e) |
◆ ECarlaLightFlags
| Enumerator |
|---|
| Default | |
| Registered | |
| TurnedOn | |
Definition at line 43 of file CarlaLight.h.
◆ ELightType
| Enumerator |
|---|
| Null | |
| Vehicle | |
| Street | |
| Building | |
| Other | |
Definition at line 29 of file CarlaLight.h.
◆ operator&()
◆ operator&=()
◆ operator^()
◆ operator^=()
◆ operator|()
◆ operator|=()
◆ operator~()