#include <WalkerAnim.h>
Public Attributes | |
float | Blend = 0.0 |
FPoseSnapshot | Snap |
Definition at line 14 of file WalkerAnim.h.
float UWalkerAnim::Blend = 0.0 |
Definition at line 22 of file WalkerAnim.h.
Referenced by AWalkerController::BlendPose().
FPoseSnapshot UWalkerAnim::Snap |
Definition at line 25 of file WalkerAnim.h.
Referenced by FSkeletonHierarchy::ClearExternalForces(), AWalkerController::GetPoseFromAnimation(), and AWalkerController::SetBonesTransform().