An actor attribute, may be an intrinsic (non-modifiable) attribute of the actor or an user-defined actor variation. More...
#include <ActorAttribute.h>
Collaboration diagram for FActorAttribute:Public Attributes | |
| FString | Id |
| EActorAttributeType | Type = EActorAttributeType::String |
| FString | Value |
An actor attribute, may be an intrinsic (non-modifiable) attribute of the actor or an user-defined actor variation.
Definition at line 61 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h.
| FString FActorAttribute::Id |
Definition at line 66 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h.
Referenced by UActorBlueprintFunctionLibrary::ActorAttributeToBool(), UActorBlueprintFunctionLibrary::ActorAttributeToColor(), UActorBlueprintFunctionLibrary::ActorAttributeToFloat(), UActorBlueprintFunctionLibrary::ActorAttributeToInt(), UActorBlueprintFunctionLibrary::ActorAttributeToString(), FActorDefinitionValidator::IsValid(), CarlaReplayerHelper::ProcessReplayerEventAdd(), and FFrameData::ProcessReplayerEventAdd().
| EActorAttributeType FActorAttribute::Type = EActorAttributeType::String |
Definition at line 69 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h.
Referenced by UActorBlueprintFunctionLibrary::ActorAttributeToBool(), UActorBlueprintFunctionLibrary::ActorAttributeToColor(), UActorBlueprintFunctionLibrary::ActorAttributeToFloat(), UActorBlueprintFunctionLibrary::ActorAttributeToInt(), UActorBlueprintFunctionLibrary::ActorAttributeToString(), FActorDefinitionValidator::IsValid(), CarlaReplayerHelper::ProcessReplayerEventAdd(), and FFrameData::ProcessReplayerEventAdd().
| FString FActorAttribute::Value |
Definition at line 72 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h.
Referenced by UActorBlueprintFunctionLibrary::ActorAttributeToBool(), UActorBlueprintFunctionLibrary::ActorAttributeToColor(), UActorBlueprintFunctionLibrary::ActorAttributeToFloat(), UActorBlueprintFunctionLibrary::ActorAttributeToInt(), UActorBlueprintFunctionLibrary::ActorAttributeToString(), FActorDefinitionValidator::IsValid(), ALargeMapManager::OnActorSpawned(), CarlaReplayerHelper::ProcessReplayerEventAdd(), and FFrameData::ProcessReplayerEventAdd().
1.8.13