CARLA
Unreal
CarlaUE4
Plugins
Carla
Source
Carla
Walker
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerBoneControlOut.h
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// Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "WalkerBoneControlOut.generated.h"
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USTRUCT(BlueprintType)
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struct CARLA_API
FWalkerBoneControlOutData
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{
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GENERATED_BODY()
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FTransform World;
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FTransform Component;
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FTransform Relative;
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};
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USTRUCT(BlueprintType)
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struct CARLA_API
FWalkerBoneControlOut
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{
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GENERATED_BODY()
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UPROPERTY(Category =
"Walker Bone Control"
, EditAnywhere, BlueprintReadWrite)
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TMap<FString, FWalkerBoneControlOutData> BoneTransforms;
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};
FWalkerBoneControlOutData
Definition:
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerBoneControlOut.h:12
FWalkerBoneControlOut
Definition:
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerBoneControlOut.h:21
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