CARLA
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerBoneControlOut.h
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1 // Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma
2 // de Barcelona (UAB).
3 //
4 // This work is licensed under the terms of the MIT license.
5 // For a copy, see <https://opensource.org/licenses/MIT>.
6 
7 #pragma once
8 
9 #include "WalkerBoneControlOut.generated.h"
10 
11 USTRUCT(BlueprintType)
12 struct CARLA_API FWalkerBoneControlOutData
13 {
14  GENERATED_BODY()
15  FTransform World;
16  FTransform Component;
17  FTransform Relative;
18 };
19 
20 USTRUCT(BlueprintType)
21 struct CARLA_API FWalkerBoneControlOut
22 {
23  GENERATED_BODY()
24 
25  UPROPERTY(Category = "Walker Bone Control", EditAnywhere, BlueprintReadWrite)
26  TMap<FString, FWalkerBoneControlOutData> BoneTransforms;
27 
28 };