CARLA
FFrameData Member List

This is the complete list of members for FFrameData, including all inherited members.

AddActorBoundingBox(FCarlaActor *CarlaActor)FFrameDataprivate
AddActorKinematics(FCarlaActor *CarlaActor)FFrameDataprivate
AddActorPosition(FCarlaActor *CarlaActor)FFrameDataprivate
AddAnimBiker(const CarlaRecorderAnimBiker &Biker)FFrameDataprivate
AddAnimVehicle(const CarlaRecorderAnimVehicle &Vehicle)FFrameDataprivate
AddAnimVehicleWheels(const CarlaRecorderAnimWheels &VehicleWheels)FFrameDataprivate
AddAnimWalker(const CarlaRecorderAnimWalker &Walker)FFrameDataprivate
AddBikerAnimation(FCarlaActor *CarlaActor)FFrameDataprivate
AddBoundingBox(const CarlaRecorderActorBoundingBox &ActorBoundingBox)FFrameDataprivate
AddCollision(AActor *Actor1, AActor *Actor2)FFrameDataprivate
AddEvent(const CarlaRecorderEventAdd &Event)FFrameData
AddEvent(const CarlaRecorderEventDel &Event)FFrameData
AddEvent(const CarlaRecorderEventParent &Event)FFrameData
AddEventLightSceneChanged(const UCarlaLight *Light)FFrameDataprivate
AddExistingActors(void)FFrameDataprivate
AddKinematics(const CarlaRecorderKinematics &ActorKinematics)FFrameDataprivate
AddLightVehicle(const CarlaRecorderLightVehicle &LightVehicle)FFrameDataprivate
AddPhysicsControl(const ACarlaWheeledVehicle &Vehicle)FFrameDataprivate
AddPosition(const CarlaRecorderPosition &Position)FFrameDataprivate
AddState(const CarlaRecorderStateTrafficLight &State)FFrameDataprivate
AddTrafficLightState(FCarlaActor *CarlaActor)FFrameDataprivate
AddTrafficLightTime(const ATrafficLightBase &TrafficLight)FFrameDataprivate
AddTriggerVolume(const ATrafficSignBase &TrafficSign)FFrameDataprivate
AddVehicleAnimation(FCarlaActor *CarlaActor)FFrameDataprivate
AddVehicleLight(FCarlaActor *CarlaActor)FFrameDataprivate
AddVehicleWheelsAnimation(FCarlaActor *CarlaActor)FFrameDataprivate
AddWalkerAnimation(FCarlaActor *CarlaActor)FFrameDataprivate
BikersFFrameDataprivate
BoundingBoxesFFrameDataprivate
Clear()FFrameData
CollisionsFFrameDataprivate
CreateOrReuseActor(FVector &Location, FVector &Rotation, FActorDescription &ActorDesc, uint32_t DesiredId, bool SpawnSensors, std::unordered_map< uint32_t, uint32_t > &MappedId)FFrameDataprivate
CreateRecorderEventAdd(uint32_t DatabaseId, uint8_t Type, const FTransform &Transform, FActorDescription ActorDescription, bool bAddOtherRelatedInfo=true)FFrameData
EpisodeFFrameDataprivate
EventsAddFFrameDataprivate
EventsDelFFrameDataprivate
EventsParentFFrameDataprivate
FindTrafficLightAt(FVector Location)FFrameDataprivate
FrameCounterFFrameDataprivate
FramesFFrameDataprivate
GetFrameCounter()FFrameDataprivate
GetFrameData(UCarlaEpisode *ThisEpisode, bool bAdditionalData=false, bool bIncludeActorsAgain=false)FFrameData
InfoFFrameDataprivate
KinematicsFFrameDataprivate
LightScenesFFrameDataprivate
LightVehiclesFFrameDataprivate
PhysicsControlsFFrameDataprivate
PlatformTimeFFrameDataprivate
PlayFrameData(UCarlaEpisode *ThisEpisode, std::unordered_map< uint32_t, uint32_t > &MappedId)FFrameData
PositionsFFrameDataprivate
ProcessReplayerAnimBiker(CarlaRecorderAnimBiker Biker)FFrameDataprivate
ProcessReplayerAnimVehicle(CarlaRecorderAnimVehicle Vehicle)FFrameDataprivate
ProcessReplayerAnimVehicleWheels(CarlaRecorderAnimWheels Vehicle)FFrameDataprivate
ProcessReplayerAnimWalker(CarlaRecorderAnimWalker Walker)FFrameDataprivate
ProcessReplayerEventAdd(FVector Location, FVector Rotation, CarlaRecorderActorDescription Description, uint32_t DesiredId, bool bIgnoreHero, bool ReplaySensors, std::unordered_map< uint32_t, uint32_t > &MappedId)FFrameDataprivate
ProcessReplayerEventDel(uint32_t DatabaseId)FFrameDataprivate
ProcessReplayerEventParent(uint32_t ChildId, uint32_t ParentId)FFrameDataprivate
ProcessReplayerFinish(bool bApplyAutopilot, bool bIgnoreHero, std::unordered_map< uint32_t, bool > &IsHero)FFrameDataprivate
ProcessReplayerLightScene(CarlaRecorderLightScene LightScene)FFrameDataprivate
ProcessReplayerLightVehicle(CarlaRecorderLightVehicle LightVehicle)FFrameDataprivate
ProcessReplayerPosition(CarlaRecorderPosition Pos1, CarlaRecorderPosition Pos2, double Per, double DeltaTime)FFrameDataprivate
ProcessReplayerStateTrafficLight(CarlaRecorderStateTrafficLight State)FFrameDataprivate
Read(std::istream &InStream)FFrameData
SetActorSimulatePhysics(FCarlaActor *CarlaActor, bool bEnabled)FFrameDataprivate
SetActorVelocity(FCarlaActor *CarlaActor, FVector Velocity)FFrameDataprivate
SetCameraPosition(uint32_t Id, FVector Offset, FQuat Rotation)FFrameDataprivate
SetEpisode(UCarlaEpisode *ThisEpisode)FFrameDatainline
SetFrameCounter()FFrameDataprivate
SetWalkerSpeed(uint32_t ActorId, float Speed)FFrameDataprivate
StatesFFrameDataprivate
TrafficLightTimesFFrameDataprivate
TriggerVolumesFFrameDataprivate
VehiclesFFrameDataprivate
WalkersFFrameDataprivate
WheelsFFrameDataprivate
Write(std::ostream &OutStream)FFrameData