A shader in AShaderBasedSensor. More...
#include <ShaderBasedSensor.h>
Public Attributes | |
UMaterialInstanceDynamic * | PostProcessMaterial = nullptr |
float | Weight = 1.0f |
A shader in AShaderBasedSensor.
Definition at line 32 of file ShaderBasedSensor.h.
UMaterialInstanceDynamic* FSensorShader::PostProcessMaterial = nullptr |
Definition at line 37 of file ShaderBasedSensor.h.
float FSensorShader::Weight = 1.0f |
Definition at line 40 of file ShaderBasedSensor.h.