#include <BaseVegetationActor.h>
Public Attributes | |
float | Alpha = 0.f |
float | BaseSpringStrength = 10000.f |
bool | bAutoComputeStrength = true |
float | Beta = 0.5f |
float | CapsuleRadius = 6.0f |
float | CollisionForceMinVel = 1.f |
float | CollisionForceParameter = 10.f |
float | DeltaTimeOverride = -1.f |
float | ForceDistanceFalloffExponent = 1.f |
float | ForceMaxDistance = 180.f |
FVector | Gravity = FVector(0,0,-1) |
float | HorizontalFallof = 0.1f |
float | LineTraceMaxDistance = 180.f |
float | MinBoneLength = 10.f |
float | MinForceFactor = 0.01 |
float | MinSpringStrength = 2000.f |
float | RestFactor = 0.5f |
FSkeletonHierarchy | Skeleton |
FVector | SpringStrengthMulFactor = FVector(1,1,1) |
float | VehicleCenterZOffset = 120.f |
float | VerticalFallof = 0.1f |
Definition at line 15 of file BaseVegetationActor.h.
float FSpringBasedVegetationParameters::Alpha = 0.f |
Definition at line 22 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::BaseSpringStrength = 10000.f |
Definition at line 28 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
bool FSpringBasedVegetationParameters::bAutoComputeStrength = true |
Definition at line 72 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::Beta = 0.5f |
Definition at line 19 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::CapsuleRadius = 6.0f |
Definition at line 60 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::CollisionForceMinVel = 1.f |
Definition at line 49 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::CollisionForceParameter = 10.f |
Definition at line 46 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::DeltaTimeOverride = -1.f |
Definition at line 43 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::ForceDistanceFalloffExponent = 1.f |
Definition at line 52 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::ForceMaxDistance = 180.f |
Definition at line 54 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
FVector FSpringBasedVegetationParameters::Gravity = FVector(0,0,-1) |
Definition at line 25 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::HorizontalFallof = 0.1f |
Definition at line 34 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::LineTraceMaxDistance = 180.f |
Definition at line 58 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::MinBoneLength = 10.f |
Definition at line 62 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::MinForceFactor = 0.01 |
Definition at line 56 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::MinSpringStrength = 2000.f |
Definition at line 31 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::RestFactor = 0.5f |
Definition at line 40 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
FSkeletonHierarchy FSpringBasedVegetationParameters::Skeleton |
Definition at line 69 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
FVector FSpringBasedVegetationParameters::SpringStrengthMulFactor = FVector(1,1,1) |
Definition at line 64 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::VehicleCenterZOffset = 120.f |
Definition at line 66 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().
float FSpringBasedVegetationParameters::VerticalFallof = 0.1f |
Definition at line 37 of file BaseVegetationActor.h.
Referenced by ABaseVegetationActor::GetParametersFromComponent(), and ABaseVegetationActor::SetParametersToComponent().