#include "test.h"
#include <carla/MsgPackAdaptors.h>
#include <carla/ThreadGroup.h>
#include <carla/rpc/Actor.h>
#include <carla/rpc/Client.h>
#include <carla/rpc/Response.h>
#include <carla/rpc/Server.h>
#include <thread>
Go to the source code of this file.
Functions | |
TEST (rpc, compilation_tests) | |
TEST (rpc, server_bind_sync_run_on_game_thread) | |
TEST | ( | rpc | , |
compilation_tests | |||
) |
Definition at line 21 of file test_rpc.cpp.
References carla::rpc::Server::BindSync(), and TESTING_PORT.
TEST | ( | rpc | , |
server_bind_sync_run_on_game_thread | |||
) |
Definition at line 29 of file test_rpc.cpp.
References carla::rpc::Server::AsyncRun(), carla::rpc::Server::BindSync(), carla::rpc::Client::call(), carla::ThreadGroup::CreateThread(), carla::rpc::Server::SyncRunFor(), and TESTING_PORT.