#include "Carla.h"
#include "Game/CarlaGameInstance.h"
#include "Carla/Settings/CarlaSettingsDelegate.h"
#include "Carla/Settings/CarlaSettings.h"
#include "Async.h"
#include "Components/StaticMeshComponent.h"
#include "Engine/DirectionalLight.h"
#include "Engine/Engine.h"
#include "Engine/LocalPlayer.h"
#include "Engine/PostProcessVolume.h"
#include "Engine/StaticMesh.h"
#include "GameFramework/HUD.h"
#include "InstancedFoliageActor.h"
#include "Kismet/GameplayStatics.h"
#include "Landscape.h"
#include "Scalability.h"
Go to the source code of this file.
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static constexpr float | CARLA_SETTINGS_MAX_SCALE_SIZE = 50.0f |
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static |
Definition at line 22 of file CarlaSettingsDelegate.cpp.
Referenced by UCarlaSettingsDelegate::OnActorSpawned(), and UCarlaSettingsDelegate::SetActorComponentsDrawDistance().