#include "Carla.h"#include "Game/CarlaGameInstance.h"#include "Carla/Settings/CarlaSettingsDelegate.h"#include "Carla/Settings/CarlaSettings.h"#include "Async.h"#include "Components/StaticMeshComponent.h"#include "Engine/DirectionalLight.h"#include "Engine/Engine.h"#include "Engine/LocalPlayer.h"#include "Engine/PostProcessVolume.h"#include "Engine/StaticMesh.h"#include "GameFramework/HUD.h"#include "InstancedFoliageActor.h"#include "Kismet/GameplayStatics.h"#include "Landscape.h"#include "Scalability.h"
Include dependency graph for CarlaSettingsDelegate.cpp:Go to the source code of this file.
Variables | |
| static constexpr float | CARLA_SETTINGS_MAX_SCALE_SIZE = 50.0f |
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static |
Definition at line 22 of file CarlaSettingsDelegate.cpp.
Referenced by UCarlaSettingsDelegate::OnActorSpawned(), and UCarlaSettingsDelegate::SetActorComponentsDrawDistance().
1.8.13