#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Carla/MapGen/LargeMapManager.h"
#include "SoilTypeManager.generated.h"
Go to the source code of this file.
Classes | |
class | ASoilTypeManager |
struct | FSoilTerramechanicsProperties |
Enumerations | |
enum | ESoilTerramechanicsType { NONE_SOIL = 0, DESERT = 1, FOREST = 2 } |
Enumerator | |
---|---|
NONE_SOIL | |
DESERT | |
FOREST |
Definition at line 11 of file SoilTypeManager.h.