CARLA
Public Attributes | List of all members
FVehiclePhysicsControl Struct Reference

#include <VehiclePhysicsControl.h>

+ Collaboration diagram for FVehiclePhysicsControl:

Public Attributes

bool bUseGearAutoBox = 0.0f
 
FVector CenterOfMass
 
float ClutchStrength = 0.0f
 
float DampingRateFullThrottle = 0.0f
 
float DampingRateZeroThrottleClutchDisengaged = 0.0f
 
float DampingRateZeroThrottleClutchEngaged = 0.0f
 
float DragCoefficient = 0.0f
 
float FinalRatio = 1.0f
 
TArray< FGearPhysicsControlForwardGears
 
float GearSwitchTime = 0.0f
 
float Mass = 0.0f
 
float MaxRPM = 0.0f
 
float MOI = 0.0f
 
FRichCurve SteeringCurve
 
FRichCurve TorqueCurve
 
bool UseSweepWheelCollision = false
 
TArray< FWheelPhysicsControlWheels
 

Detailed Description

Definition at line 29 of file Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehiclePhysicsControl.h.

Member Data Documentation

◆ bUseGearAutoBox

bool FVehiclePhysicsControl::bUseGearAutoBox = 0.0f

◆ CenterOfMass

FVector FVehiclePhysicsControl::CenterOfMass

◆ ClutchStrength

float FVehiclePhysicsControl::ClutchStrength = 0.0f

◆ DampingRateFullThrottle

float FVehiclePhysicsControl::DampingRateFullThrottle = 0.0f

◆ DampingRateZeroThrottleClutchDisengaged

float FVehiclePhysicsControl::DampingRateZeroThrottleClutchDisengaged = 0.0f

◆ DampingRateZeroThrottleClutchEngaged

float FVehiclePhysicsControl::DampingRateZeroThrottleClutchEngaged = 0.0f

◆ DragCoefficient

float FVehiclePhysicsControl::DragCoefficient = 0.0f

◆ FinalRatio

float FVehiclePhysicsControl::FinalRatio = 1.0f

◆ ForwardGears

TArray<FGearPhysicsControl> FVehiclePhysicsControl::ForwardGears

◆ GearSwitchTime

float FVehiclePhysicsControl::GearSwitchTime = 0.0f

◆ Mass

float FVehiclePhysicsControl::Mass = 0.0f

◆ MaxRPM

float FVehiclePhysicsControl::MaxRPM = 0.0f

◆ MOI

float FVehiclePhysicsControl::MOI = 0.0f

◆ SteeringCurve

FRichCurve FVehiclePhysicsControl::SteeringCurve

◆ TorqueCurve

FRichCurve FVehiclePhysicsControl::TorqueCurve

◆ UseSweepWheelCollision

bool FVehiclePhysicsControl::UseSweepWheelCollision = false

◆ Wheels

TArray<FWheelPhysicsControl> FVehiclePhysicsControl::Wheels

The documentation for this struct was generated from the following file: