#include <VehiclePhysicsControl.h>
◆ bUseGearAutoBox
bool FVehiclePhysicsControl::bUseGearAutoBox = 0.0f |
◆ CenterOfMass
FVector FVehiclePhysicsControl::CenterOfMass |
◆ ClutchStrength
float FVehiclePhysicsControl::ClutchStrength = 0.0f |
◆ DampingRateFullThrottle
float FVehiclePhysicsControl::DampingRateFullThrottle = 0.0f |
◆ DampingRateZeroThrottleClutchDisengaged
float FVehiclePhysicsControl::DampingRateZeroThrottleClutchDisengaged = 0.0f |
◆ DampingRateZeroThrottleClutchEngaged
float FVehiclePhysicsControl::DampingRateZeroThrottleClutchEngaged = 0.0f |
◆ DragCoefficient
float FVehiclePhysicsControl::DragCoefficient = 0.0f |
◆ FinalRatio
float FVehiclePhysicsControl::FinalRatio = 1.0f |
◆ ForwardGears
◆ GearSwitchTime
float FVehiclePhysicsControl::GearSwitchTime = 0.0f |
◆ Mass
float FVehiclePhysicsControl::Mass = 0.0f |
◆ MaxRPM
float FVehiclePhysicsControl::MaxRPM = 0.0f |
◆ MOI
float FVehiclePhysicsControl::MOI = 0.0f |
◆ SteeringCurve
FRichCurve FVehiclePhysicsControl::SteeringCurve |
◆ TorqueCurve
FRichCurve FVehiclePhysicsControl::TorqueCurve |
◆ UseSweepWheelCollision
bool FVehiclePhysicsControl::UseSweepWheelCollision = false |
◆ Wheels
The documentation for this struct was generated from the following file: