#include <VehiclePhysicsControl.h>
◆ bUseGearAutoBox
| bool FVehiclePhysicsControl::bUseGearAutoBox = 0.0f |
◆ CenterOfMass
| FVector FVehiclePhysicsControl::CenterOfMass |
◆ ClutchStrength
| float FVehiclePhysicsControl::ClutchStrength = 0.0f |
◆ DampingRateFullThrottle
| float FVehiclePhysicsControl::DampingRateFullThrottle = 0.0f |
◆ DampingRateZeroThrottleClutchDisengaged
| float FVehiclePhysicsControl::DampingRateZeroThrottleClutchDisengaged = 0.0f |
◆ DampingRateZeroThrottleClutchEngaged
| float FVehiclePhysicsControl::DampingRateZeroThrottleClutchEngaged = 0.0f |
◆ DragCoefficient
| float FVehiclePhysicsControl::DragCoefficient = 0.0f |
◆ FinalRatio
| float FVehiclePhysicsControl::FinalRatio = 1.0f |
◆ ForwardGears
◆ GearSwitchTime
| float FVehiclePhysicsControl::GearSwitchTime = 0.0f |
◆ Mass
| float FVehiclePhysicsControl::Mass = 0.0f |
◆ MaxRPM
| float FVehiclePhysicsControl::MaxRPM = 0.0f |
◆ MOI
| float FVehiclePhysicsControl::MOI = 0.0f |
◆ SteeringCurve
| FRichCurve FVehiclePhysicsControl::SteeringCurve |
◆ TorqueCurve
| FRichCurve FVehiclePhysicsControl::TorqueCurve |
◆ UseSweepWheelCollision
| bool FVehiclePhysicsControl::UseSweepWheelCollision = false |
◆ Wheels
The documentation for this struct was generated from the following file: