#include "GameFramework/Character.h"
#include "PedestrianParameters.generated.h"
Go to the source code of this file.
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struct | FPedestrianParameters |
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enum | EPedestrianAge : uint8 { EPedestrianAge::UMETA =(DisplayName = "Child"), EPedestrianAge::UMETA =(DisplayName = "Teenager"), EPedestrianAge::UMETA =(DisplayName = "Adult"), EPedestrianAge::UMETA =(DisplayName = "Elderly"), EPedestrianAge::UMETA =(Hidden), EPedestrianAge::UMETA =(Hidden) } |
enum | EPedestrianGender : uint8 { EPedestrianGender::UMETA =(DisplayName = "Other"), EPedestrianGender::UMETA =(DisplayName = "Female"), EPedestrianGender::UMETA =(DisplayName = "Male"), EPedestrianGender::UMETA =(Hidden), EPedestrianGender::UMETA =(Hidden) } |
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Definition at line 25 of file PedestrianParameters.h.
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Definition at line 14 of file PedestrianParameters.h.