9 #include "GameFramework/Character.h" 11 #include "PedestrianParameters.generated.h" 17 Female
UMETA(DisplayName =
"Female"),
18 Male
UMETA(DisplayName =
"Male"),
27 Child
UMETA(DisplayName =
"Child"),
28 Teenager
UMETA(DisplayName =
"Teenager"),
29 Adult
UMETA(DisplayName =
"Adult"),
30 Elderly
UMETA(DisplayName =
"Elderly"),
36 USTRUCT(BlueprintType)
41 UPROPERTY(EditAnywhere, BlueprintReadWrite)
44 UPROPERTY(EditAnywhere, BlueprintReadWrite)
47 UPROPERTY(EditAnywhere, BlueprintReadWrite)
50 UPROPERTY(EditAnywhere, BlueprintReadWrite)
53 UPROPERTY(EditAnywhere, BlueprintReadWrite)
56 UPROPERTY(EditAnywhere, BlueprintReadWrite)
static const FString SIZE