CARLA
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleAckermannControl.h
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1 // Copyright (c) 2021 Computer Vision Center (CVC) at the Universitat Autonoma
2 // de Barcelona (UAB).
3 //
4 // This work is licensed under the terms of the MIT license.
5 // For a copy, see <https://opensource.org/licenses/MIT>.
6 
7 #pragma once
8 
9 #include "VehicleAckermannControl.generated.h"
10 
11 USTRUCT(BlueprintType)
12 struct CARLA_API FVehicleAckermannControl
13 {
14  GENERATED_BODY()
15 
16  UPROPERTY(Category = "Vehicle Ackermann Control", EditAnywhere, BlueprintReadWrite)
17  float Steer = 0.0f;
18 
19  UPROPERTY(Category = "Vehicle Ackermann Control", EditAnywhere, BlueprintReadWrite)
20  float SteerSpeed = 0.0f;
21 
22  UPROPERTY(Category = "Vehicle Ackermann Control", EditAnywhere, BlueprintReadWrite)
23  float Speed = 0.0f;
24 
25  UPROPERTY(Category = "Vehicle Ackermann Control", EditAnywhere, BlueprintReadWrite)
26  float Acceleration = 0.0f;
27 
28  UPROPERTY(Category = "Vehicle Ackermann Control", EditAnywhere, BlueprintReadWrite)
29  float Jerk = 0.0f;
30 };
31