Global settings for CARLA. More...
#include <CarlaSettings.h>
Public Member Functions | |
EQualityLevel | GetQualityLevel () const |
void | LoadSettings () |
Load the settings based on the command-line arguments and the INI file if provided. More... | |
void | LoadSettingsFromString (const FString &INIFileContents) |
Load the settings from the given string (formatted as INI). More... | |
void | LogSettings () const |
Log settings values. More... | |
void | SetQualityLevel (EQualityLevel InQualityLevel) |
Sets the new quality settings level and make changes in the game related to it. More... | |
Public Attributes | |
CARLA Server | |
uint32 | RPCPort = 2000u |
World port to listen for client connections. More... | |
uint32 | StreamingPort = 2001u |
setting for the streaming port. More... | |
uint32 | SecondaryPort = 2002u |
setting for the secondary servers port. More... | |
std::string | PrimaryIP = "" |
setting for the IP and Port of the primary server to connect. More... | |
uint32 | PrimaryPort = 2002u |
bool | bSynchronousMode = false |
In synchronous mode, CARLA waits every tick until the control from the client is received. More... | |
bool | bDisableRendering = false |
Enable or disable the viewport rendering of the world. More... | |
Static Public Attributes | |
static const FName | CARLA_ROAD_TAG = FName("CARLA_ROAD") |
CARLA_ROAD name to tag road mesh actors. More... | |
static const FName | CARLA_SKY_TAG = FName("CARLA_SKY") |
CARLA_SKY name to tag the sky sphere (BPS) actors in the scenes. More... | |
Private Member Functions | |
void | LoadSettingsFromFile (const FString &FilePath, bool bLogOnFailure) |
Private Attributes | |
FString | CurrentFileName |
File name of the settings file used to load this settings. More... | |
Quality Settings | |
EQualityLevel | QualityLevel = EQualityLevel::Epic |
Quality Settings level. More... | |
float | LowLightFadeDistance = 1000.0f |
Distance at which the light function should be completely faded to DisabledBrightness. More... | |
UPROPERTY (Category="Quality Settings/Low", BlueprintReadOnly, EditAnywhere, config, DisplayName="Road Materials List for Low Quality") TArray< FStaticMaterial > LowRoadMaterials | |
Low quality Road Materials. More... | |
UPROPERTY (Category="Quality Settings/Low", BlueprintReadOnly, EditAnywhere, config, meta=(ClampMin="5000.0", ClampMax="20000.0", UIMin="5000.0", UIMax="20000.0")) float LowStaticMeshMaxDrawDistance | |
Default low distance for all primitive components. More... | |
UPROPERTY (Category="Quality Settings/Low", BlueprintReadOnly, EditAnywhere, config, meta=(ClampMin="5000.0", ClampMax="20000.0", UIMin="5000.0", UIMax="20000.0")) float LowRoadPieceMeshMaxDrawDistance | |
Default low distance for roads meshes. More... | |
UPROPERTY (Category="Quality Settings/Epic", BlueprintReadOnly, EditAnywhere, config, DisplayName="Road Materials List for EPIC Quality") TArray< FStaticMaterial > EpicRoadMaterials | |
EPIC quality Road Materials. More... | |
UPROPERTY (Category="Quality Settings/ROS2", BlueprintReadOnly, EditAnywhere, config, DisplayName="Enable ROS2") bool ROS2 | |
Enable ROS2. More... | |
Global settings for CARLA.
Setting object used to hold both config settings and editable ones in one place. To ensure the settings are saved to the specified config file make sure to add props using the globalconfig or config meta.
Definition at line 21 of file CarlaSettings.h.
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inline |
Definition at line 41 of file CarlaSettings.h.
Referenced by UCarlaSettingsDelegate::ApplyQualityLevelPostRestart(), and UCarlaSettingsDelegate::OnActorSpawned().
void UCarlaSettings::LoadSettings | ( | ) |
Load the settings based on the command-line arguments and the INI file if provided.
Definition at line 107 of file CarlaSettings.cpp.
References bDisableRendering, CurrentFileName, Epic, carla::client::detail::Get(), GetSettingsFilePathFromCommandLine(), LoadSettingsFromFile(), PrimaryIP, PrimaryPort, QualityLevel, QualityLevelFromString(), RPCPort, SecondaryPort, and StreamingPort.
Referenced by UCarlaGameInstance::UCarlaGameInstance().
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private |
Definition at line 196 of file CarlaSettings.cpp.
References CurrentFileName, and LoadSettingsFromConfig().
Referenced by LoadSettings().
void UCarlaSettings::LoadSettingsFromString | ( | const FString & | INIFileContents | ) |
Load the settings from the given string (formatted as INI).
CarlaServer section is ignored.
Definition at line 165 of file CarlaSettings.cpp.
References CurrentFileName, LoadSettingsFromConfig(), and FIniFile::ProcessInputFileContents().
void UCarlaSettings::LogSettings | ( | ) | const |
Log settings values.
Definition at line 175 of file CarlaSettings.cpp.
References bDisableRendering, bSynchronousMode, CurrentFileName, QualityLevel, QualityLevelToString(), RPCPort, S_CARLA_QUALITYSETTINGS, S_CARLA_SERVER, SecondaryPort, and StreamingPort.
Referenced by UCarlaGameInstance::UCarlaGameInstance().
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inline |
Sets the new quality settings level and make changes in the game related to it.
InQualityLevel | Store the new quality. |
Definition at line 34 of file CarlaSettings.h.
Referenced by LoadSettingsFromConfig().
UCarlaSettings::UPROPERTY | ( | Category | = "Quality Settings/Low" , |
BlueprintReadOnly | , | ||
EditAnywhere | , | ||
config | , | ||
DisplayName | = "Road Materials List for Low Quality" |
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) |
Low quality Road Materials.
Uses slots name to set material for each part of the road for low quality.
Referenced by UCarlaGameInstance::GetCarlaEngine().
UCarlaSettings::UPROPERTY | ( | Category | = "Quality Settings/Low" , |
BlueprintReadOnly | , | ||
EditAnywhere | , | ||
config | , | ||
meta | = (ClampMin="5000.0", ClampMax="20000.0", UIMin="5000.0", UIMax="20000.0") |
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) |
Default low distance for all primitive components.
UCarlaSettings::UPROPERTY | ( | Category | = "Quality Settings/Low" , |
BlueprintReadOnly | , | ||
EditAnywhere | , | ||
config | , | ||
meta | = (ClampMin="5000.0", ClampMax="20000.0", UIMin="5000.0", UIMax="20000.0") |
||
) |
Default low distance for roads meshes.
UCarlaSettings::UPROPERTY | ( | Category | = "Quality Settings/Epic" , |
BlueprintReadOnly | , | ||
EditAnywhere | , | ||
config | , | ||
DisplayName | = "Road Materials List for EPIC Quality" |
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) |
EPIC quality Road Materials.
Uses slots name to set material for each part of the road for Epic quality.
UCarlaSettings::UPROPERTY | ( | Category | = "Quality Settings/ROS2" , |
BlueprintReadOnly | , | ||
EditAnywhere | , | ||
config | , | ||
DisplayName | = "Enable ROS2" |
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) |
Enable ROS2.
bool UCarlaSettings::bDisableRendering = false |
Enable or disable the viewport rendering of the world.
Disabled by default.
Definition at line 103 of file CarlaSettings.h.
Referenced by UCarlaSettingsDelegate::ApplyQualityLevelPreRestart(), LoadSettings(), LoadSettingsFromConfig(), and LogSettings().
bool UCarlaSettings::bSynchronousMode = false |
In synchronous mode, CARLA waits every tick until the control from the client is received.
Definition at line 98 of file CarlaSettings.h.
Referenced by LoadSettingsFromConfig(), and LogSettings().
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static |
CARLA_ROAD name to tag road mesh actors.
Definition at line 60 of file CarlaSettings.h.
Referenced by ACityMapMeshHolder::AddInstance(), ACityMapMeshHolder::DeletePieces(), UCarlaSettingsDelegate::OnActorSpawned(), UCarlaSettingsDelegate::SetAllActorsDrawDistance(), and UCarlaSettingsDelegate::SetAllRoads().
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static |
CARLA_SKY name to tag the sky sphere (BPS) actors in the scenes.
Definition at line 63 of file CarlaSettings.h.
Referenced by UCarlaSettingsDelegate::OnActorSpawned(), and UCarlaSettingsDelegate::SetAllActorsDrawDistance().
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private |
File name of the settings file used to load this settings.
Empty if none used.
Definition at line 72 of file CarlaSettings.h.
Referenced by LoadSettings(), LoadSettingsFromFile(), LoadSettingsFromString(), and LogSettings().
float UCarlaSettings::LowLightFadeDistance = 1000.0f |
Distance at which the light function should be completely faded to DisabledBrightness.
This is useful for hiding aliasing from light functions applied in the distance.
Definition at line 134 of file CarlaSettings.h.
Referenced by UCarlaSettingsDelegate::ApplyQualityLevelPostRestart().
std::string UCarlaSettings::PrimaryIP = "" |
setting for the IP and Port of the primary server to connect.
Definition at line 92 of file CarlaSettings.h.
Referenced by LoadSettings(), LoadSettingsFromConfig(), and FCarlaEngine::NotifyInitGame().
uint32 UCarlaSettings::PrimaryPort = 2002u |
Definition at line 93 of file CarlaSettings.h.
Referenced by LoadSettings(), LoadSettingsFromConfig(), and FCarlaEngine::NotifyInitGame().
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private |
Quality Settings level.
Definition at line 114 of file CarlaSettings.h.
Referenced by LoadSettings(), and LogSettings().
uint32 UCarlaSettings::RPCPort = 2000u |
World port to listen for client connections.
Definition at line 83 of file CarlaSettings.h.
Referenced by LoadSettings(), LoadSettingsFromConfig(), LogSettings(), and FCarlaEngine::NotifyInitGame().
uint32 UCarlaSettings::SecondaryPort = 2002u |
setting for the secondary servers port.
Definition at line 89 of file CarlaSettings.h.
Referenced by LoadSettings(), LoadSettingsFromConfig(), LogSettings(), and FCarlaEngine::NotifyInitGame().
uint32 UCarlaSettings::StreamingPort = 2001u |
setting for the streaming port.
Definition at line 86 of file CarlaSettings.h.
Referenced by LoadSettings(), LoadSettingsFromConfig(), LogSettings(), and FCarlaEngine::NotifyInitGame().