|
CARLA
|
#include "Carla/Vehicle/WheeledVehicleAIController.h"#include "Carla.h"#include "Carla/MapGen/RoadMap.h"#include "Carla/Traffic/RoutePlanner.h"#include "Carla/Vehicle/CarlaWheeledVehicle.h"#include "Carla/CityMapGenerator.h"#include "Carla/Util/RandomEngine.h"#include <util/ue-header-guard-begin.h>#include "EngineUtils.h"#include "GameFramework/Pawn.h"#include "ChaosWheeledVehicleMovementComponent.h"#include <util/ue-header-guard-end.h>Go to the source code of this file.
Functions | |
| template<typename T > | |
| static void | ClearQueue (std::queue< T > &Queue) |
| static bool | IsThereAnObstacleAhead (const ACarlaWheeledVehicle &Vehicle, const float Speed, const FVector &Direction) |
| static bool | RayCast (const AActor &Actor, const FVector &Start, const FVector &End) |
|
static |
Definition at line 76 of file WheeledVehicleAIController.cpp.
Referenced by AWheeledVehicleAIController::ConfigureAutopilot(), and AWheeledVehicleAIController::SetFixedRoute().
|
static |
Definition at line 45 of file WheeledVehicleAIController.cpp.
|
static |
Definition at line 25 of file WheeledVehicleAIController.cpp.
References Success.
Referenced by IsThereAnObstacleAhead().